System Optimization

1. Tutorial Modification

1.1. Dong Zhuo force adds in the Tutorial.

1.2. Players can defeat Dong Zhuo force easily by following the Tutorial.


2. Assistant Function Reinforcement

2.1. Secretary interface and function optimization.

2.2. Now your Assistant shows the Auto Legion Information and links to the Auto Legion interface.

2.3. You can claim National Jade Mine from the assistant.

2.4. Fully upgraded Assistant.

2.5. Auto banquet option adds in the assistant.

2.6. The default number of times set as 99.

2.7. Add banquet reminder of the right day.

2.8. Auto Legion is also effective in Allied legions.


3. Add Auto Attack function

3.1. Players can choose a player from enemy kingdom, and set the number of attack times to Auto consecutive attack him. This function is available in both old and new region.

3.2. The attacks will still follow the game rules, the system will continue to attack the target when the immunity finished.

3.3. When the target can’t meet the attacking requirement( back to the city, moved and allied), the auto attack will be stopped.


4. Outbuilding optimization

4.1. Now Manufacture Place can reduce more Jade consumption of Outbuilding.

4.2. Artisans Dwelling was adjusted to make refinement have a chance to deal crit.

4.3. Linglong Tower now gives more successful chance to Gambling Stone.

4.4. Using silver to cut raw jade now cost less.


5. Weapon enhancement system

5.1. Weapon toughness crit:

When the upgrading failed, the toughness increased has a chance to get crit.(Count it as multiple failures when count the number of failures)

For example, the enhancement has failed 10 times, enhancement failed, doubled the toughness, so there are 12 failures.

5.2. The weapon won’t downgrade when you upgrade it.


6. Training system optimization

6.1. New training function, integrate the interface of mentors and training, significantly increase the basic EXP of training.

6.2. The training changes to continuous training, players don’t need to choose time and mode.

6.3. Players can use gold to upgrade training slots to multiple the effect of training.

6.4. The mentors merge and cut, players can use gold and silvers to unlock.

6.5. Abolish mentor conception, the mentors unlocked will convert to progress token to compensate players.


7. Scenario system optimization

7.1. Add scenario auto finish function.

7.2. The scenarios before Taiping Rebellion will change to chest form, but the drop rate doesn’t change.

7.3. Now players need to entry the scenario from the stage maps.


8. Refinement system optimization

8.1. Abolish worker singly refresh, now players can upgrade Jade refining worker directly.

8.2. Refinement Combo now increases gems, instead of Jades.

8.3. Add purple refinement worker, purple refinement master can produce gems.

8.4. Upgrading refinement worker now cost 2 more than the last time, dropped from +3.

8.5. Refreshing a single refinement worker costs 5 gold at the first time, the price increases 1 Gold each time.

8.6. The refinement CD reduce from 2 hours to 1 hour.

8.7. The kingdom task can increase the rate of red and purple task.


9. Weave system optimization

9.1. Add 5 weave researches. Every player has 1 his own research.

9.2. Players now can combine his research effect with the assistant player, but will not benefit from the success and crit bonus of teammate.

9.3. All the skills of old weavers transfer to a single worker.

9.4. Players can get higher stats by refreshing and players can get a free refreshing chance every day.

9.5. Remove the weave CD. The effect of Ling Nan merchant is increasing the EXP of weave workers.


10. Period Mine system optimization

10.1. Simplify the operation of period mine.

10.2. There will be a prompt when a player open the period mine, for players are more convenient to entry the period mine.

10.3. Joining the other players to mine together can increase the jades output of the mine owner.


11. Banquet optimization

11.1. Add instant complete banquet function.

11.2. The common banquets all consume 5000 battle points.


12. Battle and legion optimization

12.1. Add auto join legion function towards legion NPC, players can auto join legion team when the function is active.

12.2. Using a little gold can unlock this function, reset at 5.a.m.


13. Raw Jade purchase optimization

13.1. Players can set auto purchase the certain level raw jades which are on sale.

13.2. The priority of auto purchase is higher than panic buying. To some extent it can prevent players from monopolizing the market.


14. Development zone and Kingdom Battle optimization

14.1. Hua Rong now is a fixed development zone, but it will disappear at the fourth year after the king being chosen.

14.2. The system will randomly choose one of Chi Bi, Dang Yang and Long Zhong as the development zone.

14.3. The immunity time of the city which was assigned by Kingdom Battle now is from 12:00.p.m to 9:00.a.m (The task settlement is at 22:00 and release at 0:00).


15. Other system optimization

15.1. The high level punishment of getting battle points from NPC legions is removed.

15.2. Now the gems can’t be covered, you need to remove the old gems before you inlay the new gems.

15.3. The entrances of the scenarios are in the maps.

15.4. The first player who defeated the NPC will report to the whole server.

15.5. The refinement from Artisans Dwelling can deal crit now.

15.6. The failures of weapon upgrading will output Residue.

15.7. The top three winners of internal event can get more Jade rewards.